Vertex Cache Optimized Mesh Compression

A system for compressing 3D meshes that maintains and exploits vertex cache optimal ordering of triangles. https://github.com/ConorStokes/MeshCompression https://github.com/ConorStokes/IndexBufferCompression   Vertex Cache Optimised Mesh Compression This is a...

LZSSE

A set of LZ codecs, with reference implementations, designed for very fast branchless decompression on modern x64 processors. LZSSE offers some of the fastest open source decompression of its kind, with decompression rates on modern processors often exceeding multiple...